May 2024 - Present
Personal passion project for learning Networking, VContainer and HDRP. Implemented a custom Client Side Prediction algorithm on top of Netcode for Gameobjects infrastructure Implemented lobbies using Unity Lobbies API and transport using Relay. Created a custom FPS controller compatible with Networking.
C#, Unity, Netcode for GameObjects, Gameplay Programming, Animancer
CO-OP Zombie Survival
Feature development and Game maintenance in Unity
Gameplay and UI programming , Multiplayer prototyping, Game maintenance as a part of Game Theory Games