Forsaken Graves

Multiplayer co-op zombie survival game built with Netcode for GameObjects, VContainer, Animancer and HDRP pipeline
Date

May 2024 - Present

Details

Personal passion project for learning Networking, VContainer and HDRP. Implemented a custom Client Side Prediction algorithm on top of Netcode for Gameobjects infrastructure Implemented lobbies using Unity Lobbies API and transport using Relay. Created a custom FPS controller compatible with Networking.

Skills

C#, Unity, Netcode for GameObjects, Gameplay Programming, Animancer

Genre

CO-OP Zombie Survival

Job Type

Feature development and Game maintenance in Unity

Role

Gameplay and UI programming , Multiplayer prototyping, Game maintenance as a part of Game Theory Games

Gallery
  • Forsaken Graves 1
  • Forsaken Graves 2
  • Forsaken Graves 3
  • Forsaken Graves 4