March 2022
Drawing inspiration from beloved house renovation reality programs, players begin by purchasing dilapidated houses. They undertake the challenge of restoring these homes, acquiring new furniture, assembling and creatively decorating interiors, and ultimately selling the rejuvenated properties for a lucrative profit.Programmed a texture painting system and a drag and drop system with raycasts. Implemented Unity analytics for tracking user behaviour and churn profile and implemented interstitial ads via Ironsource SDK. Created tetris-like puzzle, vehicle control system and real-time voronoi destruction.
Unity 3D, C#
Simulator
Prototype project developed for Game Theory Games
Programming, Gameplay and Architectural design, completed with the Flowtart Studios team