January 2023
Player operates a swing ride and generates income from the customers who ride it. Player has the option to purchase new seats, enhance the current ones, and acquire a new wheel to boost their profits even further. Implemented a rigidbody joint system which increases its rotational speed when clicked on the screen. Created an upgrade system for the game. I was tasked with developing the central game loop and visual mechanics, as well as contributing to the design of levels and overall gameplay.
Unity 3D, C#
Idle Clicker
Prototype project developed for Game Theory Games
Programming, Gameplay design, completed with the Flowtart Studios team