October 2023
A learning project inspired from games like PlateUp and Overcooked. Started with following a lecture and diverged at design and code structure. Implemented Netcode to create a multiplayer game, used lobbies and Relay transport infrastructure. Implemented game logic which included generating cooking recipes, checking for delivered foods and state transition of cookable items. Implemented Input system to be playable with keyboard/mouse and gamepad. Implemented remappable input bindings.
Unity 3D, C#
Multiplayer Co-op
Learning project
Programming, Gameplay Design, Level Design